Saturday, September 3, 2011

Rigging the Caribou

The start of the rigging process went a bit haywire. Maya didn't feel like working last night with rigging, and no matter what I did it wasn't allowing me to set joints anywhere in the work field. I ended up having to save my mesh as an .OBJ, re-import it into a new scene, save it over the previous file, and go from there. As you can see from the following screenshots, it worked.



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