Tuesday, October 4, 2011
Monday, October 3, 2011
working with fur
not sure why it decided to go all oval on me...not too worried at the moment
baking textures
About here is where Digi-Tutors decided to lock up on me...so time to mess with 3ds Max a bit
baking textures
About here is where Digi-Tutors decided to lock up on me...so time to mess with 3ds Max a bit
Tuesday, September 20, 2011
Started on modeling the bear
Got started on modeling the bear. BUT....of course, there's always a catch. i got most of the bears hind-end formed, worked on saving it, but it decided to freeze:
lately the programs seem to work against me. i will prevail.
lately the programs seem to work against me. i will prevail.
Thursday, September 8, 2011
Saturday, September 3, 2011
Rigging the Caribou
The start of the rigging process went a bit haywire. Maya didn't feel like working last night with rigging, and no matter what I did it wasn't allowing me to set joints anywhere in the work field. I ended up having to save my mesh as an .OBJ, re-import it into a new scene, save it over the previous file, and go from there. As you can see from the following screenshots, it worked.
Friday, September 2, 2011
Antlers = finished
Managed to finish the antlers and mirror everything over to make sure it was good. Now that I'm satisfied with them, I'll redo the tail (idk where it went) and finish the hooves. After that, and some tutorials for Modeling2, it'll be time to start getting the fur and other textures in place.
Thursday, September 1, 2011
Modeling the Caribou 2
Had to restart the head, but it ended up doing just fine. Got the antlers started, the ears set, and the nose is good. I'll be cutting the mouth out later, and forming the hooves as well. Afterwards, I'll be focusing on the fur dynamics, then doing the rigging.
Once all this is done, I'll save it as a separate file, and then tweak the body (mainly elongate it and delete the antlers) and form the Moose. This way will save me a lot of time in rigging.
Here it is thus far smoothed out.
Modeling the Caribou
The head and hoof areas are giving me slight problems, but nothing that can't be fixed. I haven't started the antlers yet, they'll take the longest on this particular animal. Once those are knocked out I'll be applying fur, creating the eyes, mouth, and eyes.
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