Gaming, Animation, & Interactive Design
Tuesday, October 4, 2011
Monday, October 3, 2011
working with fur
not sure why it decided to go all oval on me...not too worried at the moment
baking textures
About here is where Digi-Tutors decided to lock up on me...so time to mess with 3ds Max a bit
baking textures
About here is where Digi-Tutors decided to lock up on me...so time to mess with 3ds Max a bit
Tuesday, September 20, 2011
Started on modeling the bear
Got started on modeling the bear. BUT....of course, there's always a catch. i got most of the bears hind-end formed, worked on saving it, but it decided to freeze:
lately the programs seem to work against me. i will prevail.
lately the programs seem to work against me. i will prevail.
Thursday, September 8, 2011
Saturday, September 3, 2011
Rigging the Caribou
The start of the rigging process went a bit haywire. Maya didn't feel like working last night with rigging, and no matter what I did it wasn't allowing me to set joints anywhere in the work field. I ended up having to save my mesh as an .OBJ, re-import it into a new scene, save it over the previous file, and go from there. As you can see from the following screenshots, it worked.
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